Today technology is an integral part of lives, the digitized age has incorporated itself into nearly every aspect of our culture. This even includes the methods by which we persuade defined specifically as rhetoric. I will discuss three examples of digital rhetoric, each example will be representative of a distinct form of digital media. I will then explain the manner in which the respective examples use the appeals of persuasion. I will follow up by describing how the various appeals are presented to persuade the target audience. All in all I will provide an illustration of digital rhetoric and its significance in modern digital media. To begin, Clash of Clans is a mobile game that pits you against tens of thousands players and allows you …show more content…
Expanding on pathos appeal, the game's use of clans allows players to team up. This relationship can become crucial as the progresses and a players grows to depend on his or her clan. A strong sense of community can develop and speaking from personal experience may become the main reason a player chooses to play the game. All of these variables are carefully constructed to persuade the target audience to play the game. The target audience in this case being people that enjoy strategy and base building games as well as group play. Other factors such as incorporation of social media, an achievement system, simple interface and availability persuade the target audience. Theoretically it accessible to anyone with a smart phone and is a perfect example of delivery “understanding and using systems of distribution” (Eyman 7). The strongest case of persuasion Clash of Clans makes is the fact that it is a game. Described by Teena Carnegie “Rhetorically, higher levels of interactivity and thus involvement produce higher levels of acceptance, making the user more disposed to persuasion.” (Carnegie …show more content…
Hollow is an interactive web documentary that depicts the struggles of Mc Dowell county a small West Virginia county, in the hopes of building support for the community. Hollow's message is spoken mostly through the people of the county, contributing to a very emotional documentary. This establishes Hollow is a perfect example of the use of pathos appeal. By sharing the unfortunate story of the county's inhabitants and using imagery the documentary creates a powerful message. Furthermore, to show similarities between Mc Dowell's inhabitants and the viewer provokes an emotional response. Using methods such as these as well additional tactics like a dark background and quiet music enhance the response of the viewer or audience. All of these aspects contribute to the style which is central to successful
The article “Your E-Book is Reading You” by Alexandra Alter appears to be controversial in regards to the rhetoric aspect because it manages to prove not only positive stance on the issue of E-Book surveillance, but the negative one as well. The author manages to keep her stance objective, so it becomes unclear what exactly the she is attempting to prove. Therefore, it is important to pay attention to the rhetorical devices that the author uses, which are ethos, pathos, and logos (Brundage, 8-9), in order to reveal make author’s standpoint on the matter. Before getting to the three major rhetorical techniques, examining the title gives a clue as to the author’s implied position on whether the digital surveillance of E-book producers is good
Often times in un-scholarly writing, writers will use Aristotle’s ways or persuasion. He found the origins of persuasion and named them ethos, logos, and pathos. When an author uses ethos, they are trying to establish their credibility. This helps the reader trust what the author is saying. Logos is the appeal to logic.
Multimodal Rhetoric is the use of design elements, such as images and charts, to enhance the argument through visuals. My use of multimodal elements was to aid in the persuasion of the current problem. I did not rely on the design elements of the report to make my arguments. I was confident early on that I would use multimodal elements as an enhancer, rather than a crutch. I chose the use of comics because I feel they are an efficient use of pathos and logos.
Carr believes that this use of the prominent use of the internet is clearly changing the way that human’s think. In contrast, others may believe that his argument
Wolman also stated, “It’s naïve to think that the digital age will magically remedy stupidity” (Wolman 2008). In conclusion, Wolman thinks that the older generation chooses to blame the latest technology, which in this case is the internet, on their problems and Wolman believes that’s not the case and the internet is making us in fact smarter. In Carr’s essay, he tends to favor using a logical appeal to convince his audience that his opinion is correct. By doing so, he uses support from his fellow colleagues.
The art of effective or persuasive speaking or writing is called rhetoric. Taking someone from a certain thought, point-of-view and pointing them towards another conclusion. Rhetoric began as a civic art in Ancient Greece where students were trained to develop tactics of oratorical persuasion, especially in legal disputes. A key role in business, persuasion, for people to understand your viewpoint and agree with you, especially when selling a product. Knowing how to convince people of your perspective is a valuable skill.
Political cartoons, similar to speeches and essays, all have a subject, an author or in some cases an illustrator, and of course an audience. They often appeal to rhetoric devices such as, ethos, logos, and pathos. These rhetoric devices appeal to a specific category, ethos is the author or illustrator, while logos is the subject, and pathos appeals to the audience. The political cartoon is our President, Barrack Obama, holding a poster of the Pope. In this image, Obama is smiling and says, “Thought you might like this!”
Rhetorical Analysis I alter use in the body paragraphs in order to show how Andy ( a lower class character) is an example of “heredity” since he takes over his late father’s position at the coal mine. In other words, the way I use quotes in my Rhetorical Analysis demonstrate that I have learned to take in consideration all parts of the quotes. Even though I have improved in considering all parts of the quote when using them as supporting evidence, I actually got to notice that I make arguments that are more than what I can possibly support with evidence from the text. This issue was pointed out to me in the comments left in turnitin.com by Dr. Danner. This problem in my writing was pointed out in my Rhetorical Analysis when I wrote, “under
Rhetorical Analysis of “Mind Over Mass Media” Many people believe that new forms of electronic media such as search engines, which offer easy access to incredible amounts of information are harmful to people’s intelligence because they allow us to understand only the main idea of the information provided instead of allowing us to gain an in depth understanding of the topic. Steven Pinker, a professor at Harvard University argues in his essay “Mind Over Mass Media” that these new forms of electronic media are actually beneficial to people's intelligence and the accusations made against it are unwarranted. He is successful in doing this because he brings up counterarguments and disproves them, he offers advice in practicing self control when
The film features dramatic reenactments of the algorithms used by social media platforms to keep users engaged. These scenes are visually striking, and they effectively illustrate the ways in which social media companies use data to manipulate users. The film also uses graphic design to highlight key points and statistics, making the information more accessible and memorable for the audience. To continue the mode of senses used within The Social Dilemma, sound is another rhetorical strategy used.
Into the Electronic Millennium by Sven Birkerts, written in 1991, is an informative essay that goes into depth about how society is becoming dependent on electronics as a way of communication. New generations will encounter drastic changes as a result of the switch from printed words to electronic media. Birkerts’ intent is to inform his audience about the dangers that electronics will bring to future generations. He thinks that seeking information through printed words are becoming a rarity for younger people. He also claims that since people are dependent on electronics now, people do not have a mind of their own.
Rhetorical Situation 1 When I first asked my parents for a phone, they said no, so I had to convice them why I needed one and what the benefit would be. I ended up convincing them to get me a phone, but I still had restrictions on what I could and couldn't do. This rhetorical situation appealed a lot to ethos because I was expalining to my parents why they should trust me with a phone. Exigence: I was motivated to convince them to get me a phone so that I could talk to my friends, play games on it, and to be able to use social media. Almost all of my friends had one, so I kind of felt left out by not having one and that motivated me to ask my parents for one.
In her essay, “I Had a Nice Time with you Tonight, on the app,” Jenna Wortham believes that social media apps are a helpful way to connect. Wortham swears by apps and is grateful that she can communicate with her boyfriend who is three thousand miles away. Yet some may challenge the view that Social Media apps are a reliable and effective method of communicating, Sherry Turkle stresses people are substituting online communication for face-to-face interaction. Although Turkle may only seem of concern to only a small group of people, it should in fact concern anyone who cares about the negative effects social media can have on people. In her eyes, nothing can replace person-to-person communication.
People use a wide variety of techniques when attempting to persuade one another. One of the most commonly used persuasive techniques is rhetoric; A language utilized by speakers and writers as a form of persuasion. Some of society’s most prominent influences use rhetoric, such as politicians, celebrities, and the media. Politicians use the rhetoric ethos to emphasize their trustworthiness by describing past experiences as a politician, and pathos to focus on examples of the vulnerable or emotionally appealing in order to persuade voters. Politicians sway voters by using past experiences in order to build credibility among an audience.
Abstract Gamification is constantly affecting and changing our lives and the lives of everyone around us whether we are aware of it or not. Game design principles and elements are no longer restricted to games but also commonly applied in a wide range of industries ranging from Education to Health & Wellness. This paper aims to analyze gamification, some of the popular gamification techniques and presents examples of its usage in creating a boost in citizen involvement in their government activities, political policies, social activities and gain an awareness and understanding of the same. 1.0 Introduction Gamification